playground.shiny.space/random.html
Lucas ba5c3a9650 WIP: Dark mode implementation in progress
- Modified multiple HTML files for dark mode support
- Updated styles.css with dark mode styling
- Added dark-mode.js for toggle functionality
- Work still in progress, saving current state

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-06-14 04:02:10 +02:00

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1.2 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Random Number Generator</title>
<link rel="stylesheet" href="styles.css">
</head>
<body class="text-center">
<button class="dark-mode-toggle" onclick="toggleDarkMode()">🌙</button>
<h1>Random Number Generator</h1>
<div id="randomNumber" class="display-large">Loading...</div>
<button class="btn-large" onclick="getNewNumber()">Get New Random Number</button>
<div class="back-link">
<a href="index.html">← Back to Home</a>
</div>
<script>
async function getNewNumber() {
try {
const response = await fetch('/api/randomnumber');
const number = await response.text();
document.getElementById('randomNumber').textContent = number;
} catch (error) {
document.getElementById('randomNumber').textContent = 'Error loading number';
console.error('Error:', error);
}
}
// Load initial number when page opens
getNewNumber();
</script>
<script src="dark-mode.js"></script>
</body>
</html>